What you see is what you get

We now live in the age where visualisations increasingly dominate architectural communication. For clients, complex and detailed architectural designs shown in perspective are much easier to understand and comprehend than 2D plans and sections. This enables the overall look and feel of the design to be quickly communicated much faster than hand sketching and analogue or digital collaging. For architects, computer renders are relatively quick to produce and easy to modify. It is possible to render perspective images at different times of day, in different weather and lighting conditions and from different angles to show the same room throughout the year. Computer software allows for elements to quickly be placed, moved, and deleted when compared to traditional revisions which involve erasing and redrawing. Renders allow architects to evaluate spatial qualities and their impact before they are built, which can assist in identifying design flaws prior to construction.

The 3D visualisation industry is growing at a rapid pace with new methods constantly becoming available for architects to explore.  At present, CplusC produces a range of computer generated renders in-house during design services. We are also currently exploring the opportunities offered by gaming engines for dynamic real time rendering, but that’s probably another blog post!

Photographs of the site and surroundings can be stitched into the renders to help deliver an accurate sense of space, location and orientation.

Design by CplusC, currently under construction. The light and shadow in the space are clearly visible. The time of year and day can be adjusted to show the different lighting conditions around the pool in summer and winter and at different times of day precise to the geographical location and whether conditions of the house. Also clear is the marriage of materials and sense of enclosure, privacy and depth.

Night time renders are effective in visualising back lighting and monitoring privacy and exposure. They also make it much easier to evaluate internal and external views rather than predicting them from plans.

Mirrored and reflective surfaces are can be set to reflect the correct context. This minimises unwanted views from neighbours and the street whilst taking into account glare, reflectivity and transparency of both the materials in the design and the materials on site.